Carawyn | |
---|---|
Stats | |
Role | Healer |
Class | Cleric |
Race | Gnome |
Level | 1 |
Player | Laserman |
Status | Active |
Location | Off the board |
Notes | (I'm female) |
Summary[]
Fluff[]
Appearance[]
Age: 49
Gender: Female
Height: 3"2'"
Weight: 39 lb
Description: Rugged, petite and masculine. The hard life in the mine gave her the muscles typical to gnome females.
Personality[]
Stubborn, teasing and evergiving. This little girl won't be afraid to give
everything she has to help others. Whether physical or mental, her focus is
always upon those who need it.
Background[]
A Gnome born and raised in the Glitterdelve Mines, she grew up taking care of
her father who was deadly ill. After his death she decided to devote her
life to the healing and curing of others. Due to her secluded life, she has
little to no friends and left the small part of her family behind when she
wanted to help more than just the gnomes of the Glitterdelve Mines.
Alignment: Neutral Good
Kicker[]
You take care of the offense, I'll make up for the lack of defense.
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 4 | 13 | -2 | 0 | 11 | 0 | |||||
Dex | 4 | 12 | 0 | 0 | 12 | 1 | |||||
Con | 4 | 10 | 2 | 0 | 12 | 1 | |||||
Int | 10 | 14 | 0 | 0 | 14 | 2 | |||||
Wis | 10 | 17 | 0 | 0 | 17 | 3 | |||||
Cha | 0 | 12 | 2 | 0 | 14 | 2 | |||||
Totals | 32 | 9 |
Basic Attacks[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Light Mace (Melee, 1d8 Damage) | 0 | Str | 0 | 0 | 0 | 0 | 0 | 0 | AC |
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +1/+3 | dex/int | 0 | +1 | 0 | / | 4 | Scale mail | 1 | Light Steel Shield | 1 | 20 |
Fortitude | +0/+2 | str/con | +2 | 0 | 0 | 0 | 0 | 1 | 15 | |||
Reflex | +1/+3 | dex/int | 0 | 0 | 0 | 0 | 0 | 1 | 14 |
Saving Throw Bonuses: +2 racial bonus on saving throws against illusions
Health[]
Health | |||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | |||
Hit Points | 8 | +2 | 0 | 0 | 0 | / | 0 | / | 0 | 10 |
Skills[]
Skills | ||||||||||
Skill | Ranks | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Concentration | 2 | +2 | Con | 0 | 0 | 0 | 0 | 4 | ||
Craft(Alchemy) | 2 | +3 | Int | +2 | 0 | 0 | 0 | 7 | ||
Heal | 4 | +3 | Wis | 0 | +3 | Skill Focus: Heal | 0 | 0 | 10 | |
Hide | 0 | +1 | Dex | 4 | 0 | 0 | 0 | 5 | ||
Knowledge(Nature) | 1 | +3 | Int | 0 | 0 | 0 | 0 | 4 | ||
Knowledge(Religion) | 2 | +3 | Int | 0 | 0 | 0 | 0 | 5 | ||
Listen | 0 | +3 | Wis | 0 | 0 | 0 | 0 | 3 | ||
Profession | 2 | +3 | Wis | 0 | 0 | 0 | 0 | 5 | ||
Spellcraft | 2 | +3 | Int | 0 | 0 | 0 | 0 | 5 | ||
Spot | 1 | +3 | Wis | 0 | 0 | 0 | 0 | 4 | ||
Survival | 1 | +3 | Wis | 0 | 0 | 0 | 0 | 4 |
Equipment[]
Equipment Name | Price | Weight | Notes |
---|---|---|---|
Money | 0 gp | -- | |
Dagger | 2 gp | 1 lb | |
Leather Armor | 10 gp | 10 lb | |
Backpack | 2 gp | 2 lb | |
Bedroll | 1 sp | 5 lb | |
Total | 15 gp | 18 lb |
*Light Load: 25 lb or less *Normal Load: 26-50 lb *Heavy Load: 51-75 lb *Maximum Drag: 75 lb
Pathfinder Character Creator[]
General[]
Female Gnome Cleric 1 Neutral Good Alignment
Size: Small
Height: 3' 2"
Weight: 39 lb.
Strength 11 (+0)
Dexterity 12 (+1)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 17 (+3)
Charisma 14 (+2)
Total Hit Points: 9
Domains: Good, Healing
Energy: Positive [Healing / Damages Undead]
Battle Roll Data[]
Speed: 15 feet
Armor Class: 18 = 10 + 5 [scale] + 1 [light steel shield] + 1 [dexterity] + 1 [small]
Touch AC: 12
Flat-footed: 17
Initiative modifier: + 1 = + 1 [dexterity]
Fortitude save: + 3 = 2 [base] + 1 [constitution]
Reflex save: + 1 = 0 [base] + 1 [dexterity]
Will save: + 5 = 2 [base] + 3 [wisdom]
Attack (handheld): + 1 = 0 [base] + 1 [small]
Attack (missile): + 2 = 0 [base] + 1 [dexterity] + 1 [small]
Combat Maneuver Bonus: -1 = 0 [base] -1 [small]
Combat Maneuver Defense: + 10 = 10 + 0 [base] + 1 [dexterity] -1 [small]
Loads and Equipment[]
Light load: 29 or less
Medium load: 29-57 lb.
Heavy load: 58-86 lb.
Lift over head: 86 lb.
Lift off ground: 173 lb.
Push or drag: 431 lb.
Languages: Abyssal, Common, Giant, Gnome, Goblin
Light Mace [1d4, crit x2, 1/2 lb, light, bludgeoning]
Scale mail [medium; + 5 AC; max dex + 3; check penalty -4 15 lb.]
Light Steel Shield [ + 1 AC; check penalty -1; hardness 10; hp 10; 3 lb.]
Feats and Skills[]
Feats: Extra Channel (2 extra channel energy casts each day)
This character also has 1 ranks in Linguistics.
Zero-level Cleric spells: 3 can be selected per day, unlimited casting
First-level Cleric spells: 2 (1 + 1) per day + 1 from a domain:
Favored class points: Hit points +0; Skill points +1
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Race[]
Gnome
+ 2 constitution, +2 charisma, -2 strength (already included)
Small (combat bonuses, + 4 to stealth already included)
Low-light vision
+ 2 racial bonus on saves vs. illusions
+ 1 on DC of opponent's save vs. gnomish illusions
+ 1 racial bonus to hit reptilians and goblinoids
+ 4 dodge bonus on AC against giants
+ 2 bonus on perception checks (already included)
1/day dancing lights, ghost sound, prestidigitation, speak with animals
Class[]
Cleric
Alignment Aura
Spontaneous casting -- trade prepared spells for curative spells
Channels positive energy (5x/day)
High wisdom gains bonus spells daily
Domain choices give additional abilities. See the rulebook for details
Good clergy can bestow a sacred bonus on d20 rolls for a round, and at 8th level make a weapon holy
Healing clergy can touch the dying to restore them, and at 6th level all cure spells are enhanced by half as if empowered
Concentration check: d20 + cleric level + wisdom modifier vs. DC
Class HP rolled Level 1: Cleric 8